Worse yet, you can't dock them in the venture dock and teleport out, it has to be the AI! Guess what I have just been fighting with When they do finally get their act together it can take 5 or more minutes of flying into the central rock before they get around to the painfully slow process of docking in the venture dock. I have a venture dock on the PHQ and its a clicky game of leapfrog and patience to get ships to change places. I think the 'enable collision avoidance' setting is an attempt at twisted humor. Why on earth do they not path to an an attached dock in the plot? Even had ships I am fighting fly into an asteroid, pause nose first against the it full engines, then fly THROUGH the same asteroid. Order a ship to dock and it will fly to the middle of the plot, get stuck in the architecture (I had a ship inside the superstructure somehow at one point). The only thing more annoying is the AI pathing. Even then it can get stuck in a dock and wait state with occasionally two copies of original dock command (and this is after clearing all orders!). I'v had to clear all orders for any ship before issuing new orders while it is docked. So, if anyone else has this issue, please say when you started your current game and I can turn this into an official bug report. For me, it's a simple case that the game adds an undesired order to the top of the queue directly countermanding what the player had ordered, be it dock or un-dock.Ĭan others confirm this issue please? I think it's something new to version 1.5 - I restarted in this game version. Now, this really is bug report worthy, but it's not something that can be re-created from a save. Hence why my M-Class Trader took five minutes to dock again lol. This is really irritating, especially when you consider what a total mission it can be for the AI to pilot a ship to a dock in the first place. I say DOCK, it does that then immediately UNdocks. So, why the hell are my ships CONSTANTLY adding a command to counter the one I've just issued? I say UNdock, it does that, then issues a DOCK order. Yet it takes off, flies around the dock, and docks again. Once more, this ship had AN EMPTY ORDER QUEUE, prior to me issuing the attack order. Idiots!įinally, I have a hostile ship incoming, so I order one of my combat ships to attack it. Once again they were docked at my station, where I'm standing, had totally clear order queues, yet they take off, only to land again. I do the same with two S-Class Courier's I have. In then waits moment before taking off again and actually obeying its given order. Five minutes later it's docking at the station again. It takes off, I'm on the station it was docked at, and flies away. I order a docked M-Class trade ships - with no orders in its queue, confirmed - to execute a simple Buy / Sell trade. In the past few minutes I've done the following: I order a ship to un-dock - usually to do something important - and it'll un-dock, then immediately dock again and wait. I order a ship to dock, anywhere, and it'll do so, then immediately un-dock and park its self outside the station. If your XY plane isn't parallel to the "space horizon" that ships orient to when you hold down the O key, ships inside a hangar that are not docked will eventually orient themselves to that space horizon and be tilted with respect to the station.So, I've posted on this one before but it's getting bloody ridiculous now. The only problem I've found with BA stations is that they'll stay oriented the way you place them. Since a BA station is immobile, your SVs can't get left behind because the station can't move in the first place. Build your station as a BA and you can fly anything inside it.Īs far as the docking thing goes, docking is a moot point for a BA space station when you have a gravity generator. If you build your space station as a CV and make something like a giant hangar or a construction dock that's open on one end, another CV won't be able to enter it. The advantage is that building as a BA means it can't get glitched out by other CVs. Seems like building a space station as a BA is purposeless. Is there any advantage to building an immobile space station as a BA and not a CV? If you build it as a CV at least SVs can dock. Originally posted by zaphodikus:I tried to build a BA in space in the hope that it would let me do the same thing once.
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